Tuesday 15 October 2013

TB1L6 Do IT with Style

BA2 describe the impact of functionality, usability and accessibility in the design of Digital Products

STARTER:

Circle Map:

Using the guide below and the template provided, write about what we have covered in this unit so far...
  • In the small circle write "What I have learnt this unit"
  • In the larger circle write about what you have learnt in this unit
  • In the rectangle, tell me how you have learnt this new information

Circle Map
 
"Moving from being a ‘savvy’ user and utilising that knowledge to designing a Digital Product…in other words becoming a ‘savvy designer’ you will start to come across various topics and terminology that might not mean a great deal to you right at this moment, but give it time and you will be speaking with a whole new vocabulary"
TASK:


Pushing the Senses

  • Usability refers to the quality of the Digital Product and the process of designing the Digital Product
  • Functionality is any aspect of what a Digital Product can do for a user
  • Accessibility is the word used to describe whether a product can be used by people of all abilities and disabilities

The Law & Standards

If a Digital Product such as a website or an application is unusable by people with disabilities you are discriminating against them. In the UK this is actual law.

  • W3C Web Accessibility Initiative
  • Disability Discrimination Act

In groups of 5, open up the Guidelines Grid from O:\ICT\GCSE ICT Unit 3 and TB1 L6 R4

Split the following list up so that you are all completing 1 disability each within your group:
  1. For People who can’t see very well
  2. For People who are blind
  3. For People who can’t hear very well
  4. For People who find traditional input devices (mouse, keyboard) hard to use
  5. For People with reading/writing language difficulties

Each group must then find an example of a Digital Product, such as a website, to demonstrate compliance to some of their guidelines

Each group to present back to the class on their Guidelines

 
There are 14 guidelines developed by W3C that developers follow when designing to make sure their product is accessable (not all points will be covered for all products)
 
Priority 1 - A Digital Product content developer must satisfy this checkpoint

Priority 2 - A Digital Product content developer should satisfy this checkpoint

Priority 3 - A Digital Product content developer may address this checkpoint
 
 
W3C Guideline Scale

"A" - all Priority 1 checkpoints are satisfied
"Double-A" - all Priority 1 and 2 checkpoints are satisfied
"Triple-A" - all Priority 1, 2, and 3 checkpoints are satisfied
 
 
TASK 2/PLENARY:
 
Try to find a website that is using the W3C logos somewhere on it's page...
 
Update your Circle Map to include what we have done this lesson!
 

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